![]() ![]() Maybe Shpagin will listen to me, maybe not. In the near future of 3D-Coat, I'm sure Shpagin will give us an excellent new system of brushes and alphas with features that will allow us an even more refined control of Brushes and Alphas.īecause I use 3D-Coat every day to sculpt, I try to show and demonstrate to Shpagin and the whole community the features that are important and that would make a big difference to our work. In the latest versions of 3D-Coat, Shpagin has been improving the Sculpt Room, giving us tools that neither ZBrush has. Of course in 3D-Coat the system of brushes and alphas can be improved. Zbrush began to develop first and has a great team. If a person thinks that just because he or she will use the ZBrush that will become a Rodin or Michelangelo digital is very much mistaken! Because the program will not sculpt for you! I do not see that gigantic difference between ZBrush and 3D-Coat. In 3D-Coat, I can make sculptures as good or better than when I used ZBrush. They are right in one thing, Zbrush has become the standard for the Industry. And probably, these people do not even want to give themselves the chande of sculpting on 3D-Coat. Thirdly, I was upset, because if you do not know how to use a program properly, it does not mean that the other program is so superior. Secound I was disappointed because ZBrush is not that far from 3D-Coat in relation to the sculpting tools and Brush system. And I know that other people also say that because I've already listened. So I know exactly what I'm talking about.įirst, I was sad to hear that they say that 3D-Coat would be the last choice of tools when it comes to sculpture. That's because I've used ZBrush for many years and I've been using 3D-Coat for a long time. I can speak and give my opinion very credibly. It's not because I use 3D-Coat, but I've had a lot of feelings about what I've heard and I'd like to share with everyone. "Also because it's just become it is the industry standard."Īs soon as I heard this, I still tried watching the video, but I stopped and I could not watch it anymore. ![]() Zbrush is by far the most advanced sculpting tool here! " We have people asking cannot sculpt in Modo, Blender, 3D-Coat? Technically yes, practically NO! If you are character artist Zbrush is to go to tool. so the tools you're probably gonna have to learn here are first Zbrush. I started watching and I heard the following comment: ![]() So I found a video from a YouTube channel called Flipped. I was trying to find workflow information related to games and movies. Anton is a bit of a 3D Coat master, “I’ve been using 3D Coat on an everyday basis for the last two years, and I talk extensively about utilizing the software at its best, being at the same time aware of the bugs and joint issues.” Get Designing a Mech in 3D Coatĭownload Anton’s 3D Coat class and get a 25% Discount using the code lesterbanks25 for the next two weeks.Īnton supports his tutorials and answers questions on his discord. Tenitsky’s new course is a whopping 43 videos (the majority are short, roughly 3-5 minutes each). Anton pays special attention to creating proper joints for the various parts of the mech model. The premium tutorial starts from a rough 3D sketch and then moves to heavy, posable assembly. ![]() If you are looking to get started with 3D Coat’s modeling techniques, the “designing Massive Mech” in 3D Coat is for you. Check Out Anton Tenitsky’s course showing how to design a mech in 3D Coat.Īnton Tenitsky has a new in-depth course showing how to design complex robots in 3D Coat. ![]()
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